How to use saturation masks to extract complex objects

There are plenty of functions for masking in Photoshop, and each of them is useful in its own way. Whether it’s color selection,  focus masks, the new and kinda annoying mask-and-select dialogue or my beloved channel selection (you can read more about colors and selections on our color tutorial). If you are following our blog, you […]

Pretty girls make lousy models

When shooting fashion or beauty for an editorial/commercial market the most important thing will be the team – NO EXCEPTIONS MODEL will be the most important part of this team – The subject of your images. This is something that aspiring photographers take a lot of time to understand and find a lot of excuses around […]

Sand Goddess – a complete composite walkthrough

I’ve just finished my newest composite, Sand Goddess. After the last composite walkthrough was so well received, I thought that I would do the same thing again for this one. The concept: A mysterious ruin lies among desert sands. It is looked over by a dark deity, who protects the sacred space with spies and angry sand […]

Using the iPhone 7+ images as a texture grabbing toolkit

Last week I created my latest entry for The Dark Realm Collective’s Winter ArtPack. Go check out the amazing other creations the talented artists made for this pack. I want to talk about how I created the image in photoshop. As a digital artist I use a plethora of different stock images (like the fine […]

Lighting set-up: a simple portrait with a deep octabox and a background flash

Lighting set-up with an octabox and concealed light

This portrait was created using two flashes: a 100cm deep octabox to the right of the camera, and a second flash with a normal reflector positioned behind the model to light the background. This is a very simple set-up when you consider a few things. The main light—the deep octabox—is relatively far away from the […]